Wednesday, 15 August 2018
Announcing the release of "Command Line Wars RPG"
Hello there!
Today, I've released another game of mine that has been in development since june. The special thing about this game is that I released the source code of this project before it was even released on my GitHub and it's the first game I programmed in C++.
I have been using C++ for about a year now, and whilst it is quite harder than using Unity (or C# for that matter) - I've gotten reasonably comfortable with the language. I did use C++ with SDL2 and OpenGL before, however for this project I've used no 3rd party libraries only the standard libary, hence why you don't see graphics in the game.
Despite this, I've learned quite a lot from this project and even making a custom engine (i.e. draw loops, update loops, delta time etc). This makes me eager to create another game in C++ that merely uses the command line rather than me having to spend a good amount of time getting comfortable with something like OpenGL. That way I can get good in C++ rather than having something else getting in the way, perhaps I can learn C too (C++ and C aren't the same!).
Here is the game:
https://pixel-brownie-software.itch.io/clwrpg
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