Hello there!
I have good news:
RedBlue Adventures: Crash n’ Brawl is finally feature
complete!
(on 24th Febuary to be exact)
(on 24th Febuary to be exact)
Feature Complete
This phase of development is quite a hopeful one, as you’ve
created a finished product – now all you need to do is refine and tweak it
until it’s good enough to be released. But the funny thing about releasing
something is that you don’t feel that sense of happiness that you did when you
dreamed of releasing it. It’s more like “Okay. I’ve shipped this product, time
to move on to the next thing.”
Whilst enemies/players are relatively easy to add in,
buttons were not. I didn’t include a function to add them in due to the whole
add listener function which basically adds a function to the button. So I had
to deal with copy-pasting this many times
Yuck |
Elurgh! |
Positioning them in a row was also a pain, as I’ve also had
to initialize these variables (can be seen on the right) every time I wanted to
do so.
As well as this, there were plenty of times where I had to
botch efforts to fix bugs. Workaround after workaround after workaround.
But at least this taught me to write better code next time I
work on an RPG.
Playtesting
At this point in time I’m getting people at school to test
my games for a bit, and it’s quite valuable as they give me feedback and I can
analyze how they play. It seems that in the beginning that they didn’t know
what to do. I’ve been writing a list of notes to show what improvements the
game needs.
I think it would be quite helpful if I can get some people
online to playtest my game, you can note me on deviantart or email me on ratchetandsinro@gmail.com if you
want to give the game a shot; I’ll send you the build.
You’ll also be prompted to fill in this form (which is
mostly multiple-choice): https://goo.gl/forms/decdj4rlAnVCzKK13
I’ll try to do this for every game that I make, because play
testers are very nessacary to a game’s development. Not only for the game at
hand but I could also learn what the world truly depends on or at least wants
from gaming.
Summing up:
RBA will be coming pretty soon – somewhere in mid-march so
for those who want to playtest it, playtest it ASAP. And be sure to fill that
form too – there’s no point of testing if you can’t give feedback!
Well… you don’t have to but it would be invaluable information to me.
I couldn’t ask for anymore!
Well… you don’t have to but it would be invaluable information to me.
I couldn’t ask for anymore!
That’s all from me!
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