Earl's Order release
It's finally that time to announce the release of my latest project "Earl's order". I've been working on this game for 3 months and a bit, with the main intent of teaching myself the A* algorithm. I thought that making a game with game-play elements from Fire Emblem (whilst obviously putting my own spin to it) would be a great way to give weight to this concept.
I've also made a trailer to this game which merely demonstrates the kind of game-play this game will have.
Plus, there's also a secret I've put into the game when you beat it, play it to find out...
That's all from me!
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